A commander of the Promethan Force, Amber is hot tempered and can summon an electromagnetic storm on a whim. Background
"Deals damage to enemies in a straight line. Units hit a second time by magnetic surge within 8 seconds take extra damage and are stunned. A maximum of 1 surges can be stored up. A monopole is produced instantly whenever this ability is used. Damage dealt
"Creates electromagnetic shields around Amber and the friendly hero with the lowest health percentage within range of Amber's abilities. Also increases Amber's movement speed. Shield strength is based on Amber's energy damage."
"Produces one magnetic monopole every 5 seconds which can be used to slow and damage a target. A maximum of 3 charges can be stored up. Targets hit by multiple monopoles will be slowed an additional amount. Passive: Increases attack and energy damage of
"Calls forth a powerful magnetic storm, stunning nearby enemy units and dealing damage over time. Damage dealt is based on Amber's energy damage."
- Standard Loadout
Helm of Hades
Scepter of Zeus